DevelopersNov 13, 2026, 5:13 PM EST

NVIDIA cuBLAS adds FP64 emulation algorithms for faster simulations

NVIDIA added two double-precision algorithms to cuBLAS in CUDA Toolkit 13.4.2, aimed at scientific simulations that spend most of their runtime on dense matrix multiplication. Ozaki-II uses the Chinese Remainder Theorem to require fewer integer multiplications, and the 2M method cuts a complex matrix multiplication from four real multiplications to two. Both run on integer Tensor Cores while preserving full FP64 accuracy, and cuBLAS falls back to native FP64 when the precision a run needs exceeds the configured limit. NVIDIA reports 5.5x and 3.9x DGEMM speedups over native FP64 on VR NVL72 and GB200. Applications get the acceleration without code changes; the algorithms ship in the toolkit, with API controls and GitHub samples available.

Why it matters

Chemistry and materials science codes that depend on 64-bit matrix math can run faster on NVIDIA GPUs without being rewritten, because cuBLAS picks the emulation strategy itself and reverts to native FP64 when accuracy would otherwise degrade.

Sources

Written by AIToolMaps from the source above and checked against it sentence by sentence.

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